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Design

The design category covers the visual side: logos and brand identity, typography, colour systems, and Figma workflows. Coming at design as someone who also writes the code gives it a particular slant — a logo being beautiful isn't enough if it doesn't survive as a 16-pixel favicon or hold up in single-colour print. The writing here deals with those practical constraints: how to build a brand palette that still passes accessible contrast ratios, what should actually drive your typographic scale, and which piece of missing information doubles the work when a design is handed to a developer. I try to explain the reasoning behind aesthetic choices as much as the choices themselves.

Design
TasarımLogoMarkaNegatif Alan

Negative Space Logo Design: Clever Examples

Negative space logo design turns empty space into a hidden symbol. Working examples, core principles and practical methods for your own logo.

26.09.2026 · 6 dk okuma
Design
TasarımUITipografiCSS

Typographic Hierarchy: Balancing Heading and Body

Typographic hierarchy guides the reading flow through size and weight; practical ways to balance heading and body text.

23.09.2026 · 5 dk okuma
Design
TasarımLogoMarkaKarakter

Mascot Logo Design: A Guide to Building a Character

How to design a mascot logo that gives a brand personality, from concept to vector, with a practical step-by-step character process.

19.09.2026 · 5 dk okuma
Design
TasarımUIHUDFigma

Game UI Design: Readable HUD and Menu Layouts

Principles and practical examples for game UI design: a readable HUD, tidy inventory and intuitive menu layouts.

17.09.2026 · 6 dk okuma
Design
TasarımLogoUIMarka

Golden Ratio in Design: Practical Use in Logos and Layout

We make golden ratio design concrete: a practical guide to using 1.618 in logo grids, type scale and layout proportions.

14.09.2026 · 5 dk okuma
Design
TasarımLogoMarkaFigma

Logo Design Process: From Brief to Delivery, Step by Step

How does the logo design process really work? A step-by-step walkthrough of discovery, sketching, digitizing and delivery from a real workflow.

11.09.2026 · 5 dk okuma
Design
TasarımPortfolyoUIMarka

Designer Portfolio: How to Build One That Wins Clients

A practical guide to building a designer portfolio that wins clients through smart work selection, case studies and presentation.

08.09.2026 · 5 dk okuma
Design
TasarımRenkUICSS

Gradient Design: Visual Balance with Modern Transitions

A complete guide to gradient design principles, color transition types, and practical CSS examples for contemporary, balanced visuals.

06.09.2026 · 5 dk okuma
Design
TasarımSosyal MedyaGörselFigma

Social Media Image Sizes: 2026 Guide

Social media image sizes vary by platform; learn the right dimensions and a template approach for sharp, never-cropped visuals.

03.09.2026 · 4 dk okuma
Design
TasarımMoodboardRenkMarka

What Is a Moodboard and How to Build One: Step by Step

What a moodboard is, why it works, and how to build an inspiration board that clarifies a design project's direction, step by step.

30.08.2026 · 6 dk okuma
Design
TasarımRenkUIErişilebilirlik

Color Contrast & WCAG: A Guide to Accessible Design

A design guide to color contrast WCAG ratios, the 4.5:1 and 3:1 thresholds, and accessible color choices with practical examples.

28.08.2026 · 5 dk okuma
Design
TasarımLogoMarkaSVG

Logo File Formats: A Guide to SVG, PNG and PDF

Logo file formats can be confusing: what are SVG, PNG, PDF and EPS for, and which should a client receive? A practical guide.

25.08.2026 · 5 dk okuma
Design
TasarımUIFigmaSVG

Icon Design: How to Build a Consistent Icon Set

A practical guide to icon design: build a consistent set using a grid, uniform stroke width, optical balance and clean SVG export.

22.08.2026 · 5 dk okuma
Design
TasarımUIRenkFigma

What Is a Design System? Tokens, Components, Docs

What a design system is, how the token-component-docs layers work, and how a small team can build one that actually scales.

19.08.2026 · 5 dk okuma
Design
TasarımUIMobilFigma

Mobile UI Design: Touch Targets, Navigation, Readability

The core rules of mobile UI design: touch target sizes, thumb-friendly navigation, and readability on small screens.

17.08.2026 · 5 dk okuma
Design
TasarımUIRenkFigma

Button Design: Clickable and Accessible UI

Good button design starts with state, size and contrast. How to build clickable, accessible and consistent buttons, step by step.

14.08.2026 · 6 dk okuma
Design
TasarımUIUXFigma

UI vs UX Difference: A Clear Guide for Designers

What is the UI vs UX difference exactly? We explain the boundaries, tasks and how the two disciplines work together with clear examples.

10.08.2026 · 5 dk okuma
Design
TasarımRenkMarkaLogo

HEX, RGB, CMYK: Brand Color Consistency

Understand HEX, RGB and CMYK, how screen and print differ, and how to keep your brand color identical everywhere it appears.

08.08.2026 · 5 dk okuma
Design
TasarımGridUILayout

Grid System Design: Columns and Baseline Guide

Learn grid system design through columns, gutters and the baseline grid to build tidy, balanced and scalable compositions.

05.08.2026 · 5 dk okuma
Design
TasarımLogoIllustratorVektör

Illustrator Logo Design: Pen Tool and Pathfinder Guide

The basics of an Illustrator logo: clean paths with the Pen tool, combining shapes with Pathfinder and exporting scalable vectors.

02.08.2026 · 6 dk okuma
Design
TasarımVektörRasterLogo

Vector vs Raster Difference: Which to Use and When

Once the vector vs raster difference is clear, choosing the right format gets easy: from logos to photos, where each one works and why quality changes.

30.07.2026 · 5 dk okuma
Design
TasarımLogoMarkaRenk

Logo Design Mistakes: 10 Errors That Scream Amateur

The most common logo design mistakes and how to avoid each one: typography, color, scalability and more for a logo that lasts.

28.07.2026 · 5 dk okuma
Design
TasarımUITipografiRenk

Visual Hierarchy: The Art of Guiding Attention

What is visual hierarchy and how do you build it? Practical rules for using size, contrast, position and space to guide the user's attention.

25.07.2026 · 6 dk okuma
Design
TasarımUIRenkFigma

UI White Space: Readability and Hierarchy by Design

How does UI white space use negative space deliberately to boost readability and visual hierarchy? A practical, example-driven guide.

21.07.2026 · 5 dk okuma